.. _xmesh_nk_loader/xmeshnk_tab_timing:

Timing Tab
==========

.. image:: images/xmeshnk_tab_timing.png


Controls
--------

**Frame Offset**
    This offset is added to the scene frame number to calculate the file frame number. For example, if you are on frame 0 in the scene, and the frame offset is 10, then XMesh will load frame number 10 from the file sequence.

**Use Playback Graph**
    Enable the Playback Graph Time control, which is described below. 

**Playback Graph Time**
    This animatable parameter controls which file frame number is loaded for each scene frame.

**Limit to Custom Ranges**
    When enabled, the XMesh Loader will only load frame numbers inside the **Range** specified.

**Range Begin Mode**
    Control what the XMesh Loader will use for frames before the first frame. *Hold* will use the data from the first frame, while *Blank* will use an empty mesh.

**Range End Mode**
    Control what the XMesh Loader will use for frames after the last frame. *Hold* will use the data from the last frame, while *Blank* will use an empty mesh.
