======================================================= Log ======================================================= 2015-09-21 12:56:13: BEGIN - blade09\renderuser 2015-09-21 12:56:13: 0: Start Job timeout is disabled. 2015-09-21 12:56:13: 0: Task timeout is disabled. 2015-09-21 12:56:13: 0: Plugin rendering frame(s): 11 2015-09-21 12:56:13: 0: INFO: Using automatic render threads 2015-09-21 12:56:13: 0: STDOUT: Received command: EXECUTE: pref.value render.autoThreads true 2015-09-21 12:56:13: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:14: 0: STDOUT: Received command: EXECUTE: select.itemType polyRender 2015-09-21 12:56:14: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:14: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:14: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:14: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:14: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:14: 0: STDOUT: Received command: EXECUTE: item.channel polyRender$region [true] 2015-09-21 12:56:14: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:15: 0: STDOUT: Received command: EXECUTE: item.channel polyRender$regX0 [0.0] 2015-09-21 12:56:15: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:15: 0: STDOUT: Received command: EXECUTE: item.channel polyRender$regX1 [100.0] 2015-09-21 12:56:15: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:16: 0: STDOUT: Received command: EXECUTE: item.channel polyRender$regY0 [34.375] 2015-09-21 12:56:16: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:16: 0: STDOUT: Received command: EXECUTE: item.channel polyRender$regY1 [37.5] 2015-09-21 12:56:16: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:17: 0: STDOUT: Received command: EXECUTE: select.item {renderOutput019} 2015-09-21 12:56:17: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:17: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:17: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:17: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:17: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:17: 0: STDOUT: Received command: EXECUTE: item.channel renderOutput$filename {/mnt/CGI_server/jobs/015_Resound_Test/Render_Tests/030_030/Q030_S010_LinxOffice__tile_1x12_1x32_} 2015-09-21 12:56:17: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:18: 0: STDOUT: Received command: EXECUTE: item.channel renderOutput$format {openexr} 2015-09-21 12:56:18: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:18: 0: STDOUT: Received command: EXECUTE: select.itemType polyRender 2015-09-21 12:56:18: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:18: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:18: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:18: 0: STDOUT: ! (selection) No Items 2015-09-21 12:56:18: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:19: 0: STDOUT: Received command: EXECUTE: item.channel outPat "" 2015-09-21 12:56:19: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:19: 0: STDOUT: Received command: EXECUTE: item.channel first 0 2015-09-21 12:56:19: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:20: 0: STDOUT: Received command: EXECUTE: item.channel last 0 2015-09-21 12:56:20: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 12:56:20: 0: STDOUT: Received command: EXECUTE: !render.animation {*} 2015-09-21 12:56:20: 0: STDOUT: ! (renderProgress) Initalizing Render | @:Mon Sep 21 12:56:20 2015 2015-09-21 12:56:21: 0: STDOUT: ! (renderProgress) Info | i:initTableau [Initializing tableau...]| @:Mon Sep 21 12:56:21 2015 2015-09-21 12:56:21: 0: STDOUT: ! (renderProgress) Info | i:initGeometryCache [Initializing geometry cache...]| @:Mon Sep 21 12:56:21 2015 2015-09-21 12:56:22: 0: STDOUT: ! (renderProgress) Info | i:initLightCache [Initializing light cache...]| @:Mon Sep 21 12:56:22 2015 2015-09-21 12:56:22: 0: STDOUT: ! (renderProgress) Info | i:initVolumeCache [Initializing volume cache...]| @:Mon Sep 21 12:56:22 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Info | i:initPhotoMap [Initializing photon map...]| @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (render) Render Frame 0 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Render Begin | renderAs:animation | firstFrame:0 | lastFrame:0 | frameStep:1 | scenePath:/mnt/CGI_server/jobs/015_Resound_Test/3D/030_030/01_Blockout_Animation/030_010_reSoundOffice_dt_v005.lxo | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Frame Begin | frame:0 | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) RenderPass Begin | renderPass:1/1 | eye:right | renderPassName: | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) FramePass Begin | framePass:1/1 | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Info | i:computingIrradiancePrepass:1/4 [Computing irradiance pre-pass 1/4...]| @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:24 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:25 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:26 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Info | i:computingIrradiancePrepass:2/4 [Computing irradiance pre-pass 2/4...]| @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Info | i:computingIrradiancePrepass:3/4 [Computing irradiance pre-pass 3/4...]| @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:27 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:28 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Info | i:computingIrradiancePrepass:4/4 [Computing irradiance pre-pass 4/4...]| @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:29 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Info | i:rendering [Rendering...]| @:Mon Sep 21 12:56:30 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:31 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:32 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:33 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:34 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:35 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:36 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:37 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-100.00% | frame:0, 0.00% | renderPass:1/1, 0.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-99.45% | frame:0, 0.55% | renderPass:1/1, 0.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-98.90% | frame:0, 1.10% | renderPass:1/1, 1.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-97.88% | frame:0, 2.12% | renderPass:1/1, 2.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:38 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-97.26% | frame:0, 2.74% | renderPass:1/1, 2.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-96.71% | frame:0, 3.29% | renderPass:1/1, 3.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-96.71% | frame:0, 3.29% | renderPass:1/1, 3.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.82% | frame:0, 4.18% | renderPass:1/1, 4.18% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:39 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:40 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:41 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:42 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:43 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:44 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:45 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.62% | frame:0, 4.38% | renderPass:1/1, 4.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-95.50% | frame:0, 4.50% | renderPass:1/1, 4.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-94.56% | frame:0, 5.44% | renderPass:1/1, 5.44% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-94.52% | frame:0, 5.48% | renderPass:1/1, 5.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-94.52% | frame:0, 5.48% | renderPass:1/1, 5.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:46 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-93.98% | frame:0, 6.02% | renderPass:1/1, 6.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-93.98% | frame:0, 6.02% | renderPass:1/1, 6.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-93.90% | frame:0, 6.10% | renderPass:1/1, 6.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-93.43% | frame:0, 6.57% | renderPass:1/1, 6.57% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-93.43% | frame:0, 6.57% | renderPass:1/1, 6.57% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.97% | frame:0, 7.03% | renderPass:1/1, 7.03% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.88% | frame:0, 7.12% | renderPass:1/1, 7.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-92.33% | frame:0, 7.67% | renderPass:1/1, 7.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.79% | frame:0, 8.21% | renderPass:1/1, 8.21% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.79% | frame:0, 8.21% | renderPass:1/1, 8.21% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:47 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.79% | frame:0, 8.21% | renderPass:1/1, 8.21% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:48 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:49 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:50 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:51 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:52 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:53 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:54 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-91.24% | frame:0, 8.76% | renderPass:1/1, 8.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:55 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.69% | frame:0, 9.31% | renderPass:1/1, 9.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.14% | frame:0, 9.86% | renderPass:1/1, 9.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.14% | frame:0, 9.86% | renderPass:1/1, 9.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.14% | frame:0, 9.86% | renderPass:1/1, 9.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.14% | frame:0, 9.86% | renderPass:1/1, 9.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.14% | frame:0, 9.86% | renderPass:1/1, 9.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-90.14% | frame:0, 9.86% | renderPass:1/1, 9.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-89.60% | frame:0, 10.40% | renderPass:1/1, 10.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-89.60% | frame:0, 10.40% | renderPass:1/1, 10.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-89.40% | frame:0, 10.60% | renderPass:1/1, 10.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-88.50% | frame:0, 11.50% | renderPass:1/1, 11.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-88.50% | frame:0, 11.50% | renderPass:1/1, 11.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-88.50% | frame:0, 11.50% | renderPass:1/1, 11.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-88.50% | frame:0, 11.50% | renderPass:1/1, 11.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-88.29% | frame:0, 11.71% | renderPass:1/1, 11.71% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:56 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.95% | frame:0, 12.05% | renderPass:1/1, 12.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.56% | frame:0, 12.44% | renderPass:1/1, 12.44% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.41% | frame:0, 12.59% | renderPass:1/1, 12.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-87.41% | frame:0, 12.59% | renderPass:1/1, 12.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:57 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:58 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:56:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:56:59 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:00 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:01 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:02 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:03 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.86% | frame:0, 13.14% | renderPass:1/1, 13.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.31% | frame:0, 13.69% | renderPass:1/1, 13.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-86.03% | frame:0, 13.97% | renderPass:1/1, 13.97% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-85.76% | frame:0, 14.24% | renderPass:1/1, 14.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:04 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-85.76% | frame:0, 14.24% | renderPass:1/1, 14.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-85.76% | frame:0, 14.24% | renderPass:1/1, 14.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-85.22% | frame:0, 14.78% | renderPass:1/1, 14.78% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-85.22% | frame:0, 14.78% | renderPass:1/1, 14.78% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-85.05% | frame:0, 14.95% | renderPass:1/1, 14.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.67% | frame:0, 15.33% | renderPass:1/1, 15.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-84.12% | frame:0, 15.88% | renderPass:1/1, 15.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.99% | frame:0, 16.01% | renderPass:1/1, 16.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:05 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.57% | frame:0, 16.43% | renderPass:1/1, 16.43% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.51% | frame:0, 16.49% | renderPass:1/1, 16.49% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.03% | frame:0, 16.97% | renderPass:1/1, 16.97% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-83.03% | frame:0, 16.97% | renderPass:1/1, 16.97% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:06 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:07 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:08 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:09 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:10 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:11 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:12 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:13 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:14 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:15 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:16 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:17 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:18 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.48% | frame:0, 17.52% | renderPass:1/1, 17.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-82.46% | frame:0, 17.54% | renderPass:1/1, 17.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:19 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-81.55% | frame:0, 18.45% | renderPass:1/1, 18.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-80.78% | frame:0, 19.22% | renderPass:1/1, 19.22% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-80.61% | frame:0, 19.39% | renderPass:1/1, 19.39% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-80.61% | frame:0, 19.39% | renderPass:1/1, 19.39% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-80.61% | frame:0, 19.39% | renderPass:1/1, 19.39% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-80.61% | frame:0, 19.39% | renderPass:1/1, 19.39% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-79.89% | frame:0, 20.11% | renderPass:1/1, 20.11% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-79.68% | frame:0, 20.32% | renderPass:1/1, 20.32% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-79.39% | frame:0, 20.61% | renderPass:1/1, 20.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-78.24% | frame:0, 21.76% | renderPass:1/1, 21.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-77.81% | frame:0, 22.19% | renderPass:1/1, 22.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-77.81% | frame:0, 22.19% | renderPass:1/1, 22.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-77.81% | frame:0, 22.19% | renderPass:1/1, 22.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-77.08% | frame:0, 22.92% | renderPass:1/1, 22.92% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:20 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-76.88% | frame:0, 23.12% | renderPass:1/1, 23.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.94% | frame:0, 24.06% | renderPass:1/1, 24.06% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:21 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.94% | frame:0, 24.06% | renderPass:1/1, 24.06% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.94% | frame:0, 24.06% | renderPass:1/1, 24.06% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.94% | frame:0, 24.06% | renderPass:1/1, 24.06% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.94% | frame:0, 24.06% | renderPass:1/1, 24.06% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.08% | frame:0, 24.92% | renderPass:1/1, 24.92% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:22 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:23 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:24 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:25 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:26 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:27 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:28 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:29 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:30 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:31 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:32 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:33 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:34 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-75.01% | frame:0, 24.99% | renderPass:1/1, 24.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.92% | frame:0, 25.08% | renderPass:1/1, 25.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:35 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.07% | frame:0, 25.93% | renderPass:1/1, 25.93% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:36 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-74.06% | frame:0, 25.94% | renderPass:1/1, 25.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-73.14% | frame:0, 26.86% | renderPass:1/1, 26.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-73.14% | frame:0, 26.86% | renderPass:1/1, 26.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.21% | frame:0, 27.79% | renderPass:1/1, 27.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-72.05% | frame:0, 27.95% | renderPass:1/1, 27.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:37 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-71.27% | frame:0, 28.73% | renderPass:1/1, 28.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:38 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:39 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:40 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:41 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:42 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:43 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:44 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-70.34% | frame:0, 29.66% | renderPass:1/1, 29.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-69.40% | frame:0, 30.60% | renderPass:1/1, 30.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-69.40% | frame:0, 30.60% | renderPass:1/1, 30.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-69.06% | frame:0, 30.94% | renderPass:1/1, 30.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:45 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:46 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:47 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:48 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:49 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-68.47% | frame:0, 31.53% | renderPass:1/1, 31.53% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.88% | frame:0, 32.12% | renderPass:1/1, 32.12% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:50 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-67.54% | frame:0, 32.46% | renderPass:1/1, 32.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-66.89% | frame:0, 33.11% | renderPass:1/1, 33.11% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-66.60% | frame:0, 33.40% | renderPass:1/1, 33.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-66.60% | frame:0, 33.40% | renderPass:1/1, 33.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-66.60% | frame:0, 33.40% | renderPass:1/1, 33.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-66.60% | frame:0, 33.40% | renderPass:1/1, 33.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-66.60% | frame:0, 33.40% | renderPass:1/1, 33.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-65.86% | frame:0, 34.14% | renderPass:1/1, 34.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-65.67% | frame:0, 34.33% | renderPass:1/1, 34.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-65.67% | frame:0, 34.33% | renderPass:1/1, 34.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-65.67% | frame:0, 34.33% | renderPass:1/1, 34.33% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-65.21% | frame:0, 34.79% | renderPass:1/1, 34.79% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:51 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.73% | frame:0, 35.27% | renderPass:1/1, 35.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-64.09% | frame:0, 35.91% | renderPass:1/1, 35.91% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:52 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:53 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:54 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:55 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:56 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:57 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-63.80% | frame:0, 36.20% | renderPass:1/1, 36.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:58 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.87% | frame:0, 37.13% | renderPass:1/1, 37.13% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-62.50% | frame:0, 37.50% | renderPass:1/1, 37.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:57:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:57:59 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:00 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:01 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:02 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:03 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.93% | frame:0, 38.07% | renderPass:1/1, 38.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-61.00% | frame:0, 39.00% | renderPass:1/1, 39.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.17% | frame:0, 39.83% | renderPass:1/1, 39.83% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:04 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-60.06% | frame:0, 39.94% | renderPass:1/1, 39.94% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-59.13% | frame:0, 40.87% | renderPass:1/1, 40.87% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-59.13% | frame:0, 40.87% | renderPass:1/1, 40.87% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-59.13% | frame:0, 40.87% | renderPass:1/1, 40.87% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.50% | frame:0, 41.50% | renderPass:1/1, 41.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:05 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:06 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-58.20% | frame:0, 41.80% | renderPass:1/1, 41.80% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.63% | frame:0, 42.37% | renderPass:1/1, 42.37% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:07 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:08 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:09 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:10 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:11 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.26% | frame:0, 42.74% | renderPass:1/1, 42.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-57.01% | frame:0, 42.99% | renderPass:1/1, 42.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:12 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-56.33% | frame:0, 43.67% | renderPass:1/1, 43.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.45% | frame:0, 44.55% | renderPass:1/1, 44.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:13 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:14 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:15 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:16 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-55.39% | frame:0, 44.61% | renderPass:1/1, 44.61% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.89% | frame:0, 45.11% | renderPass:1/1, 45.11% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:17 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:18 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-54.46% | frame:0, 45.54% | renderPass:1/1, 45.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:19 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.82% | frame:0, 46.18% | renderPass:1/1, 46.18% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:20 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:21 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:22 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:23 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:24 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:25 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-53.53% | frame:0, 46.47% | renderPass:1/1, 46.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-52.59% | frame:0, 47.41% | renderPass:1/1, 47.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-52.59% | frame:0, 47.41% | renderPass:1/1, 47.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:26 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:27 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.66% | frame:0, 48.34% | renderPass:1/1, 48.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-51.08% | frame:0, 48.92% | renderPass:1/1, 48.92% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:28 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:29 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:30 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:31 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.72% | frame:0, 49.28% | renderPass:1/1, 49.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-50.58% | frame:0, 49.42% | renderPass:1/1, 49.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-49.79% | frame:0, 50.21% | renderPass:1/1, 50.21% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-49.08% | frame:0, 50.92% | renderPass:1/1, 50.92% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:32 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.86% | frame:0, 51.14% | renderPass:1/1, 51.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-48.71% | frame:0, 51.29% | renderPass:1/1, 51.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:33 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.92% | frame:0, 52.08% | renderPass:1/1, 52.08% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-47.31% | frame:0, 52.69% | renderPass:1/1, 52.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:34 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:35 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:36 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:37 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:38 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:39 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.99% | frame:0, 53.01% | renderPass:1/1, 53.01% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.97% | frame:0, 53.03% | renderPass:1/1, 53.03% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:40 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:41 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-46.05% | frame:0, 53.95% | renderPass:1/1, 53.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.24% | frame:0, 54.76% | renderPass:1/1, 54.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:42 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:43 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-45.12% | frame:0, 54.88% | renderPass:1/1, 54.88% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-44.53% | frame:0, 55.47% | renderPass:1/1, 55.47% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-44.19% | frame:0, 55.81% | renderPass:1/1, 55.81% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-44.19% | frame:0, 55.81% | renderPass:1/1, 55.81% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.26% | frame:0, 56.74% | renderPass:1/1, 56.74% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:44 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.25% | frame:0, 56.75% | renderPass:1/1, 56.75% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-43.11% | frame:0, 56.89% | renderPass:1/1, 56.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-42.32% | frame:0, 57.68% | renderPass:1/1, 57.68% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-42.32% | frame:0, 57.68% | renderPass:1/1, 57.68% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-42.32% | frame:0, 57.68% | renderPass:1/1, 57.68% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-42.32% | frame:0, 57.68% | renderPass:1/1, 57.68% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-42.32% | frame:0, 57.68% | renderPass:1/1, 57.68% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-42.32% | frame:0, 57.68% | renderPass:1/1, 57.68% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-41.38% | frame:0, 58.62% | renderPass:1/1, 58.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:45 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-41.38% | frame:0, 58.62% | renderPass:1/1, 58.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-41.38% | frame:0, 58.62% | renderPass:1/1, 58.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-41.38% | frame:0, 58.62% | renderPass:1/1, 58.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-41.38% | frame:0, 58.62% | renderPass:1/1, 58.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:46 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:47 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-40.45% | frame:0, 59.55% | renderPass:1/1, 59.55% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.74% | frame:0, 60.26% | renderPass:1/1, 60.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:48 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-39.52% | frame:0, 60.48% | renderPass:1/1, 60.48% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.73% | frame:0, 61.27% | renderPass:1/1, 61.27% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:49 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:50 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:51 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:52 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:53 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:54 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:55 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:56 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:57 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-38.58% | frame:0, 61.42% | renderPass:1/1, 61.42% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-37.80% | frame:0, 62.20% | renderPass:1/1, 62.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.72% | frame:0, 63.28% | renderPass:1/1, 63.28% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:58 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:58:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-36.71% | frame:0, 63.29% | renderPass:1/1, 63.29% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-35.69% | frame:0, 64.31% | renderPass:1/1, 64.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:58:59 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:00 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:01 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-34.85% | frame:0, 65.15% | renderPass:1/1, 65.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:02 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:03 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:04 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:05 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:06 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:07 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:08 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:09 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:10 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-33.91% | frame:0, 66.09% | renderPass:1/1, 66.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:11 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:12 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.98% | frame:0, 67.02% | renderPass:1/1, 67.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.66% | frame:0, 67.34% | renderPass:1/1, 67.34% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:13 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-32.05% | frame:0, 67.95% | renderPass:1/1, 67.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:14 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-31.11% | frame:0, 68.89% | renderPass:1/1, 68.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:15 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.34% | frame:0, 69.66% | renderPass:1/1, 69.66% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-30.18% | frame:0, 69.82% | renderPass:1/1, 69.82% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-29.24% | frame:0, 70.76% | renderPass:1/1, 70.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-29.24% | frame:0, 70.76% | renderPass:1/1, 70.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-29.24% | frame:0, 70.76% | renderPass:1/1, 70.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-29.24% | frame:0, 70.76% | renderPass:1/1, 70.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:16 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-28.31% | frame:0, 71.69% | renderPass:1/1, 71.69% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-27.38% | frame:0, 72.62% | renderPass:1/1, 72.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-27.38% | frame:0, 72.62% | renderPass:1/1, 72.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-27.38% | frame:0, 72.62% | renderPass:1/1, 72.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-27.38% | frame:0, 72.62% | renderPass:1/1, 72.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-26.44% | frame:0, 73.56% | renderPass:1/1, 73.56% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-26.44% | frame:0, 73.56% | renderPass:1/1, 73.56% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-25.89% | frame:0, 74.11% | renderPass:1/1, 74.11% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-25.89% | frame:0, 74.11% | renderPass:1/1, 74.11% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-25.89% | frame:0, 74.11% | renderPass:1/1, 74.11% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-25.80% | frame:0, 74.20% | renderPass:1/1, 74.20% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.96% | frame:0, 75.04% | renderPass:1/1, 75.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:17 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.96% | frame:0, 75.04% | renderPass:1/1, 75.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.84% | frame:0, 75.16% | renderPass:1/1, 75.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-24.41% | frame:0, 75.59% | renderPass:1/1, 75.59% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.61% | frame:0, 76.39% | renderPass:1/1, 76.39% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:18 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-23.48% | frame:0, 76.52% | renderPass:1/1, 76.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:19 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.93% | frame:0, 77.07% | renderPass:1/1, 77.07% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:20 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:21 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:22 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:23 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:24 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-22.38% | frame:0, 77.62% | renderPass:1/1, 77.62% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:25 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:26 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.84% | frame:0, 78.16% | renderPass:1/1, 78.16% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-21.01% | frame:0, 78.99% | renderPass:1/1, 78.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:27 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.74% | frame:0, 79.26% | renderPass:1/1, 79.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-20.63% | frame:0, 79.38% | renderPass:1/1, 79.38% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:28 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.65% | frame:0, 80.35% | renderPass:1/1, 80.35% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.60% | frame:0, 80.40% | renderPass:1/1, 80.40% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:29 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:30 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:31 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:32 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-19.10% | frame:0, 80.90% | renderPass:1/1, 80.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.74% | frame:0, 81.26% | renderPass:1/1, 81.26% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:33 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.55% | frame:0, 81.45% | renderPass:1/1, 81.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:34 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-18.00% | frame:0, 82.00% | renderPass:1/1, 82.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-17.46% | frame:0, 82.54% | renderPass:1/1, 82.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-17.46% | frame:0, 82.54% | renderPass:1/1, 82.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:35 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.91% | frame:0, 83.09% | renderPass:1/1, 83.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:36 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:37 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-16.36% | frame:0, 83.64% | renderPass:1/1, 83.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:38 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.81% | frame:0, 84.19% | renderPass:1/1, 84.19% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:39 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-15.27% | frame:0, 84.73% | renderPass:1/1, 84.73% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.54% | frame:0, 85.46% | renderPass:1/1, 85.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:40 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:41 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:42 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-14.33% | frame:0, 85.67% | renderPass:1/1, 85.67% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.78% | frame:0, 86.22% | renderPass:1/1, 86.22% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.78% | frame:0, 86.22% | renderPass:1/1, 86.22% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.78% | frame:0, 86.22% | renderPass:1/1, 86.22% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.78% | frame:0, 86.22% | renderPass:1/1, 86.22% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.78% | frame:0, 86.22% | renderPass:1/1, 86.22% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.48% | frame:0, 86.52% | renderPass:1/1, 86.52% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:43 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:44 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:45 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.24% | frame:0, 86.76% | renderPass:1/1, 86.76% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-13.19% | frame:0, 86.81% | renderPass:1/1, 86.81% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:46 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.69% | frame:0, 87.31% | renderPass:1/1, 87.31% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.61% | frame:0, 87.39% | renderPass:1/1, 87.39% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:47 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-12.14% | frame:0, 87.86% | renderPass:1/1, 87.86% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:48 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:49 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:50 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.59% | frame:0, 88.41% | renderPass:1/1, 88.41% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.54% | frame:0, 88.46% | renderPass:1/1, 88.46% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.05% | frame:0, 88.95% | renderPass:1/1, 88.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.05% | frame:0, 88.95% | renderPass:1/1, 88.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.05% | frame:0, 88.95% | renderPass:1/1, 88.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.05% | frame:0, 88.95% | renderPass:1/1, 88.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.05% | frame:0, 88.95% | renderPass:1/1, 88.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-11.05% | frame:0, 88.95% | renderPass:1/1, 88.95% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.98% | frame:0, 89.02% | renderPass:1/1, 89.02% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:51 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:52 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:53 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:54 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-10.50% | frame:0, 89.50% | renderPass:1/1, 89.50% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:55 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:56 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:57 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.95% | frame:0, 90.05% | renderPass:1/1, 90.05% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:58 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 12:59:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 12:59:59 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-9.40% | frame:0, 90.60% | renderPass:1/1, 90.60% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:00 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:01 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:02 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:03 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.86% | frame:0, 91.14% | renderPass:1/1, 91.14% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.37% | frame:0, 91.63% | renderPass:1/1, 91.63% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-8.02% | frame:0, 91.98% | renderPass:1/1, 91.98% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.76% | frame:0, 92.24% | renderPass:1/1, 92.24% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:04 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:05 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:06 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-7.49% | frame:0, 92.51% | renderPass:1/1, 92.51% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.94% | frame:0, 93.06% | renderPass:1/1, 93.06% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:07 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.55% | frame:0, 93.45% | renderPass:1/1, 93.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.55% | frame:0, 93.45% | renderPass:1/1, 93.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.55% | frame:0, 93.45% | renderPass:1/1, 93.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.55% | frame:0, 93.45% | renderPass:1/1, 93.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.55% | frame:0, 93.45% | renderPass:1/1, 93.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.55% | frame:0, 93.45% | renderPass:1/1, 93.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:08 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:09 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:10 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:11 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:12 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-6.01% | frame:0, 93.99% | renderPass:1/1, 93.99% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:13 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:14 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:15 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.46% | frame:0, 94.54% | renderPass:1/1, 94.54% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-5.11% | frame:0, 94.89% | renderPass:1/1, 94.89% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.91% | frame:0, 95.09% | renderPass:1/1, 95.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.91% | frame:0, 95.09% | renderPass:1/1, 95.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.91% | frame:0, 95.09% | renderPass:1/1, 95.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.91% | frame:0, 95.09% | renderPass:1/1, 95.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.91% | frame:0, 95.09% | renderPass:1/1, 95.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.91% | frame:0, 95.09% | renderPass:1/1, 95.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:16 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:17 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:18 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:19 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:20 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:21 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:22 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-4.36% | frame:0, 95.64% | renderPass:1/1, 95.64% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.91% | frame:0, 96.09% | renderPass:1/1, 96.09% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:23 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:24 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.90% | frame:0, 96.10% | renderPass:1/1, 96.10% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-3.28% | frame:0, 96.72% | renderPass:1/1, 96.72% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:25: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:25 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:26: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:26 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:27: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:27 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:28: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:28 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.96% | frame:0, 97.04% | renderPass:1/1, 97.04% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.85% | frame:0, 97.15% | renderPass:1/1, 97.15% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-2.03% | frame:0, 97.97% | renderPass:1/1, 97.97% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-1.10% | frame:0, 98.90% | renderPass:1/1, 98.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-1.10% | frame:0, 98.90% | renderPass:1/1, 98.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-1.10% | frame:0, 98.90% | renderPass:1/1, 98.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-1.10% | frame:0, 98.90% | renderPass:1/1, 98.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-1.10% | frame:0, 98.90% | renderPass:1/1, 98.90% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:29: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:29 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:30: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:30 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:31: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:31 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:32: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:32 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:33: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:33 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:34: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:34 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:35: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:35 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:36: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:36 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:37: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:37 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:38: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:38 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:39: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:39 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:40: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:40 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:41: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:41 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:42: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:42 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:43: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:43 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:44: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:44 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:45: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:45 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:46: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:46 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:47: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:47 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:48: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:48 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:49: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:49 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:50: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:50 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:51: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:51 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:52: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:52 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:53: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:53 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:54: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:54 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:55: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:55 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:56: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:56 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:57: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:57 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:58: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:58 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:00:59: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:00:59 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:00: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:00 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:01: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:01 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:02: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:02 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:03: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:03 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:04: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:04 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:05: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:05 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:06: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:06 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:07: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:07 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:08: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:08 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:09: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:09 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:10: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:10 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:11: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:11 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:12: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:12 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:13: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:13 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:14: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:14 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:15: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:15 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:16: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:16 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:17: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:17 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:18: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:18 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:19: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:19 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:20: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:20 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:21: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:21 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:22: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:22 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:23: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:23 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress:-0.55% | frame:0, 99.45% | renderPass:1/1, 99.45% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) Rendering | sceneProgress: 0.00% | frame:0, 100.00% | renderPass:1/1, 100.00% | framePass:1/1 | eye:mono | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:24: 0: STDOUT: ! (renderProgress) FramePass Complete. | @:Mon Sep 21 13:01:24 2015 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) RenderPass Complete. | renderPassRenderTime:303.03 [5m 3.0s] | @:Mon Sep 21 13:01:25 2015 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | res:2160x1440 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numThreads:8 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | aaSamples:256 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numSurfaces:103 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numSegments:50597 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numVertices:705513 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numPolygons:604864 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numNodes:57137 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | memGeometryCache:104940744 [100 MB] 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | memLightCache:800 [0.78 KB] 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | memIrradianceCache:10244544 [9.77 MB] 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | memBucket:772415488 [737 MB] 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | memFrame:49766400 [47.5 MB] 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Stat | numBuckets:3060 (45x68) 2015-09-21 13:01:25: 0: STDOUT: ! (render) Frame: R0 2015-09-21 13:01:25: 0: STDOUT: ! (render) Time: 303.0s 2015-09-21 13:01:25: 0: STDOUT: ! (render) Settings 2015-09-21 13:01:25: 0: STDOUT: ! (render) Size: 2160 x 1440 2015-09-21 13:01:25: 0: STDOUT: ! (render) Threads: 8 2015-09-21 13:01:25: 0: STDOUT: ! (render) AA Samples: 256 2015-09-21 13:01:25: 0: STDOUT: ! (render) Geometry 2015-09-21 13:01:25: 0: STDOUT: ! (render) Surfaces: 103 2015-09-21 13:01:25: 0: STDOUT: ! (render) Segments: 50597 2015-09-21 13:01:25: 0: STDOUT: ! (render) Vertices: 705513 2015-09-21 13:01:25: 0: STDOUT: ! (render) Polygons: 604864 2015-09-21 13:01:25: 0: STDOUT: ! (render) Nodes: 604864 2015-09-21 13:01:25: 0: STDOUT: ! (render) Memory 2015-09-21 13:01:25: 0: STDOUT: ! (render) Geo Cache: 100 MB 2015-09-21 13:01:25: 0: STDOUT: ! (render) Light Cache: 0.78 KB 2015-09-21 13:01:25: 0: STDOUT: ! (render) Irrad Cache: 9.77 MB 2015-09-21 13:01:25: 0: STDOUT: ! (render) Bucket: 737 MB 2015-09-21 13:01:25: 0: STDOUT: ! (render) Frame: 47.5 MB 2015-09-21 13:01:25: 0: STDOUT: ! (renderProgress) Frame Complete. | frameRenderTime:303.03 [5m 3.0s] |@:Mon Sep 21 13:01:25 2015 2015-09-21 13:01:26: 0: STDOUT: ! (render) Render Complete 2015-09-21 13:01:26: 0: STDOUT: ! (renderProgress) Render complete | sceneRenderTime:303.033 [5m 3.0s] | @:Mon Sep 21 13:01:26 2015 2015-09-21 13:01:26: 0: STDOUT: ! (renderProgress) Info | i:cleaningUp [Cleaning up...]| @:Mon Sep 21 13:01:26 2015 2015-09-21 13:01:26: 0: STDOUT: Sending ack: SUCCESS 2015-09-21 13:01:27: 0: STDOUT: Received command: EXECUTE: item.channel polyRender$region [false] 2015-09-21 13:01:27: 0: STDOUT: Sending ack: SUCCESS ======================================================= Details ======================================================= Date: 09/21/2015 13:01:27 Frames: 11 Job Submit Date: 09/21/2015 10:48:56 Job User: henrik Average RAM Usage: 2981598302 (12%) Peak RAM Usage: 3059568640 (13%) Average CPU Usage: 70% Peak CPU Usage: 101% Used CPU Clocks: 5105134 Total CPU Clocks: 7293048 ======================================================= Slave Information ======================================================= Slave Name: blade09 Version: v7.2.0.15 R (05e0ff968) Operating System: CentOS release 6.6 (Final) Machine User: renderuser IP Address: 10.0.0.49 MAC Address: 00:22:64:99:6D:12 CPU Architecture: x86_64 CPUs: 8 CPU Usage: 13% Memory Usage: 3.2 GB / 23.5 GB (13%) Free Disk Space: 21.777 GB Video Card: Advanced Micro Devices, Inc. [AMD/ATI] ES1000 (rev 02)